Kickass Women

History is filled with women doing all kinds of kickass stuff.

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Inspiration

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Some of my entertainment recommendations with awesome female characters and stars.

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Some of the awesome items made by kickass women!

Showing posts with label kickass female characters. Show all posts
Showing posts with label kickass female characters. Show all posts

Wednesday, May 2, 2018

Aggretsuko - adorable badass

Yesterday I was logging into Netflix to watch my current obsession (Offspring, a charming comedy-drama from Australia), and saw an interesting looking teaser for something called Aggretsuko, based on a character from the Sanrio franchise. I thought it looked cute but maybe annoyingly so, and I didn't have high hopes for the story, but I figured I should probably check this out anyway, just to have an informed opinion.

A couple of hours later I'd binged the entire thing in one sitting and ran off to rave about it to my friends.

Image of a cute red panda anime character surrounded by office equipment and the title "Aggretusko" in yellow and red lettering.


It starts out showing us young Retsuko, a fresh-faced college grad starting her new job in a big office, full of possibility and hope for the future. Fast forward five years, and she's a burnt out corporate zombie who has to psych herself up to get out of bed each morning. I think many of us can relate.

Retsuko is the dutiful worker who performs her tasks without complaining and doesn't balk when others dump their work on her or when her sexist pig of a boss (who is literally a pig) goes on and on about how useless women are. She's the kind of person who's afraid of speaking up for herself, even when being followed around a store by an annoying sales clerk. In fact, she buys some socks she doesn't even like because she feels bad for leaving without purchasing anything.

A cute anime red panda character sits at a computer in a dark office with a stack of papers on her head.


As meek and timid as she appears, she has a secret. One that involves a microphone: she screams her rage out to death metal where no one else can hear her.

And that's where Retsuko's story really begins. Over the course of 10 episodes, we get to watch her come into her own power, with the help of her friends and the guidance of two older, badass professional women who take a liking to her and see a spark of something great behind the anxiety.

OK, so I don't know the characters in the Sanrio universe other than Hello Kitty, and isn't there a chocolate one? But now I'm starting to rethink my assumption that it was all silly fluff. There's something truly subversive going on in Aggretsuko (Aggressive Retsuko) around women's righteous anger as a force for change.

I'm sure there are some self-rescuing princess types out there who came out of the womb already kicking ass and taking names (yay you!), but most of us have had to overcome a huge amount of societal training. As Amy Pohler said, "It takes years as a woman to unlearn what you have been taught to be sorry for." So much of what we've been taught about our worth and how to interact with the world holds us back. Like Retsuko, we were taught not to speak up or talk back, but instead suffer in silence and rage in private.

A cute, but angry, anime red panda is screaming into a microphone as an anime gorilla and anime bird watch.


Another thing Aggretsuko gets totally right is the role of other women in the process of unlearning. The real power comes from truthful conversations with other women, learning from each other's stories and reveling in the support that comes from that kind of shared experience. It's through her friendships with the two older company women, Gori and Washimi, and her coworker Fenneko, that Retsuko is able to imagine other ways of responding to the injustices of life, both professional and romantic.

Aggretsuko earns the Self-Rescuing Princess Society seal of approval for its story of a young woman coming into her own power, and its positive portrayal of female friendships. We get to watch Retsuko unlearning. It's not a straight line. She has setbacks and stumbling blocks. Who doesn't? But with the help of her friends, she is able to grow into a kickass young woman. I guarantee by the end of the season you'll be giving a super feminist fist pump in her honor.

If you like the work I do here on SRPS, please support me!

Monday, February 12, 2018

Kickstart This: The Hidden Halls of Hazakor

An image featuring a dark skinned woman with a sword in the center (human fighter), with a blue-haired olive skinned woman in armor carrying a shield to her left (dwarf cleric), a light skinned woman wearing a head scarf and carrying a torch to her right (elf wizard) and another light skinned woman suspended from the ceiling with fabric (halfling thief).
Things are definitely changing the tabletop RPG world, and it's very exciting! Recently, a lot of my gamer friends have sent me a link for The Hidden Halls of Hazakor with excited comments about the kickass female characters on the cover. On the cover, y'all. And lots of text-based squeeing.

Obviously I dropped everything to check it out, and I have to say I'm super intrigued. And I'm not a tabletop RPGer. At least, not yet. If anything would turn me into one, it would be the idea of rolling through a dungeon with these gals! Just look at them -- confident, strong, fierce!

I chatted with author Scott Fitzgerald Gray and illustrator Jackie Musto about this amazing project and the importance of representation and accessibility in gaming, for folks from all backgrounds and all ages.



SRPS: First of all, can you tell us a little about yourself? What's your background? What inspires you?

SFG: I'm an extremely middle-aged Canadian geek who's lucky enough to make a living through writing, editing, and tabletop RPG design. The latter part of my job has involved a lot of work for Dungeons & Dragons publisher Wizards of the Coast over the last fourteen years. I fell in love with fantasy and speculative fiction at an early age, then discovered roleplaying games in high school. Over the long, complicated process that got me into writing and storytelling as first a screenwriter, then a novelist, RPGs (and D&D in particular) were an essential anchor for my creativity and an amazing source of inspiration. I still draw a lot of inspiration from my own gaming, and from being part of the community built around the shared storytelling that's at the heart of what RPGs do.

SRPS: What is The Hidden Halls of Hazakor?

SFG: This book is an adventure for fifth edition Dungeons & Dragons that I've wanted to publish for a while now. It started out as a piece I wrote for the RPG club I ran at my daughters' middle school some years ago, as a kind of "learn by doing" adventure for young Dungeon Masters. Though I wasn't as young as a lot of first-time D&D players when I first picked up the game, I still remember the process of sitting down in the DM’s chair for the first time and how daunting it was for me. The adventure kind of grew out of my own memory of the things I wish I'd known when I ran my first dungeon crawls, combined with some first-hand observation of the things that the young players I was working with found the most challenging to deal with.

SRPS: What inspired you to create an RPG book?

SFG: I've written and edited a lot of D&D adventures over the years, and have published some of my own. But this one always had its own odd place off to the side of other things I've worked on. The kids who ran and played the original version of the adventure really enjoyed it, and I've thought more than once about putting it out just as a free text-only book (which it was in its original RPG-club form). But at the same time, I understood that a full version with awesome artwork would potentially be an even better tool for young, first-time Dungeon Masters, so it always stayed a kind of back-burner project. Then a few years ago, I discovered Jackie's steampunk webcomic Lady Skylark and really fell in love with her art. When I first talked to her about the possibility of working on the adventure, her enthusiasm was the metaphorical kick in the ass I needed to finally figure out how I wanted to do it.

Four female characters, human fighter, elf wizard, dwarf cleric and halfling thief.


SRPS: I see a lot of people raving about the artwork (myself included!), and especially the fact that it shows amazing, powerful female characters of different ethnicities. Was that a conscious decision on your part?

JM: It is really important to me that we represent the world around us and all the different types of people in it. I can remember growing up and finding it difficult to see representations of women in the industries that I liked that weren't just the same stereotype over and over — so I hope I can help a kid or teen see something of themselves in this genre and think they belong there. Lucky for me, Scott and I see eye-to-eye on this — in fact when he sent me the pitch he made that point super clear and I remember shouting "Yes! I have to do this project!" For me, this project marries all the things I love to draw — cool fantasy settings, rad ladies doing stunts — and it being for a roleplaying game just brings it all home. Roleplaying was my introduction to art as a career as well as a creative force. When I got started it was with an awesome group of folks who encouraged me to play whatever type of character I wanted to, and we crafted these amazing worlds together. It all gelled into a career path when I would draw their characters -- and I guess I've never stopped! My hope is that young folks can look at this game and imagine their characters and be inspired to create themselves.

SFG: The issue of inclusivity in gaming (including tabletop RPGs) has been getting a lot of attention over the last few years — which is to say, it's finally been getting the attention it's long deserved. I'm just about the whitest guy you're ever going to meet, but I've still always been conscious of — and frustrated over — how limiting the traditional Eurocentric/pseudomedieval approach to fantasy has been and continues to be. Fantasy in general and RPGs in particular are built on the foundation of imagination, and it should take very little of that to imagine a fantasy RPG world that reflects the broadest possible range of people who might want to spend time there.

A large green ogre surrounded by the fighter and cleric
SRPS: Who is your target audience? It's a starter RPG, so does that mean it introduces basic RPG concepts and helps with setting up a new group from scratch?

SFG: The book is just an adventure, so although it provides a lot of advice and tips on how to be a good Dungeon Master and handle some of the situations that can arise at the gaming table, players and would-be DMs need to have the D&D rulebooks as a starting point. Those books definitely address the concepts of what it means to play an RPG and how things work around the game table, and they remain an essential resource even for experienced players. But for me, there can never be enough good starter adventures to go with those books — and the idea of a starter adventure written not just for beginning Dungeon Masters but for young Dungeon Masters has always been something I've wanted to play around with.

SRPS: What about experienced RPGers? Is The Hidden Halls of Hazakor going to be too simplistic for them?

SFG: In terms of the writing style, experienced players will undoubtedly find the adventure giving them tips and advice that they already know. But the adventure itself should appeal to players of any age. There are lots of straightforward encounters, as is true of any adventure for 1st-level characters. But there are also plenty of devious surprises, and a number of sections where more experienced DMs will be able to go nuts with the environment and the intelligent monstrous NPCs to put their own stamp on things. Ultimately, a published adventure is always meant to be reworked and changed up by an experienced DM as they make it part of their own campaign. And The Hidden Halls of Hazakor has just as much raw material for that as any adventure.

SRPS: What else can tabletop gamers expect from The Hidden Halls of Hazakor?

SFG: The adventure holds a fair bit of humor, which I've always found is a good way to keep the interest of younger players (both working with middle-school-age kids in the RPG club, and introducing my own daughters to D&D when they were young). Jackie's amazing art is going to be taking a big role in bringing some of that humor to life. The writing is also intentionally straightforward and explanatory, with the intent of being something that a young, first-time DM can easily process. But aside from that, the adventure is just a straight-up, old-fashioned dungeon crawl, very much in the vein of some of the classic D&D starter adventures. Though its presentation is straightforward, the adventure isn't dumbed down in any way, and I hope it's ultimately something that gamers of all ages can have fun with.

SRPS: It all sounds super fun. Where else can folks find both of you online?

JM: My comics are Kay and P, and The Adventures of Lady Skylark, and I'm on TwitterInstagram, and Tumblr.

SFG: I can be found online at my website InsaneAngel, on Facebook, and Twitter.

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You may also be interested in:

Gamer Girl - Damsel
OK, so Damsel's got a kickass female protagonist fighting vampire hordes with awesome weapons and saving the world from evil? Yes, please! I managed to strike up a conversation with Megan Summers, the producer of Damsel. She shared with me a bit about herself as a female game developer and her work.
Read this: Damsel to the Rescue
It's got a smart, witty and brave damsel who would rather be tending her garden and perfecting her plant magic than off rescuing some silly prince. Yes, you read that correctly. Our heroine Terrilyn lives in a somewhat gender-flipped magical world where girls are expected to learn how to fight in order to rescue whatever prince has gotten himself kidnapped by some scheming Dark Lord.
Read This: Young Guinevere
Young Guinevere earned the Self-Rescuing Princess Society seal of approval for telling the story of this confident and courageous girl whose story is too often left out of the Camelot tales, or who is only remembered for her later story of betrayal and loss. Here we see her as a fresh-faced, daring young woman who knows her own capabilities and is willing to risk her own life to save others.

Wednesday, May 17, 2017

Read this: Damsel to the Rescue

Damsel to the Rescue
by Kaia Sønderby

I've been dealing with some extra stress lately, and have been pulling out all the stops in my self-care activities. There's been lots of dance-it-out music, silly movies, and garden therapy.

And reading. Lots of reading tried-and-true favorites: Anne of Green Gables, Pride and Prejudice, and A Wrinkle in Time. In addition to these classics, I also revisited Damsel to the Rescue by Kaia Sønderby, a book she sent me to review. I read it and was working on a review when I first got sick and it kinda fell off my to-do list. But it never fell off my favorites list.

I mean, it's got a smart, witty and brave damsel who would rather be tending her garden and perfecting her plant magic than off tromping around in the wild rescuing some silly prince.

Yes, you read that correctly. Our heroine Terrilyn Darkhorse lives in a somewhat gender-flipped magical world where girls are expected to learn how to use a sword or bow (or in Terrilyn's case, some kind of magic) in order to rescue whatever prince has gotten himself kidnapped by some evil, scheming, shape-shifting Dark Lord.

There is so much about this book I absolutely love. First, of course, is that it's chock full of brilliant, brave young women off on adventure in a magical world, competing to see who can win the favor of the queen by rescuing the prince from some far-off tower.

As expected, over the course of the adventure, Terrilyn Darkhorse has to face her many external and internal challenges, recognize her strengths and weaknesses, and come to terms with her own desires in a world that holds high expectations for her.
Terrilyn Darkhorse descends from a long line of successful, prince-rescuing damsels. Now that she's sixteen, she's expected to uphold the family tradition. But Terri would rather remain at home, tending her garden, perfecting her plant magic, and staying far away from the highly competitive world of damsels.

Then the local prince is kidnapped and Terri's mother makes her an offer: If she rescues the prince, Terri can have the family's second estate, Trellis, to turn into her own gardens. Terri has wanted Trellis since she was a little girl, so she sets out with her best friend Rune as her official sidekick, hoping to avoid the other damsels altogether.
Try as she might, she just can't seem to get away from the other damsels. As frustrating as it is for Terrilyn the introvert, it's actually quite enjoyable for the rest of us to watch her as she's called into action time and again to rescue some poor hapless damsel. As she goes along, we meet more and more of her so-called competitors and get to know a wonderfully diverse group of young women, each of whom has her own fascinating story. 
Which would be easier if they didn't have to keep rescuing rival damsels from basilisks and man-eating trees. But Terri can't justify abandoning them, because the monsters are being controlled and directed at her and the other damsels—a feat only a Dark Lord could accomplish. Terri's magic improves with every challenge she faces, but she knows it's not enough. If she wants to succeed, she'll need to break the rules and recruit her rivals to help her defeat the most powerful Dark Lord the world has seen in five-hundred years. 
The story could very easily be simply a series of battles between different girls until the ultimate winner takes home the prize (er... prince), but it is so much more than that. Damsel to the Rescue is a charming story about unlikely friendships, and the importance of not just accepting differences but embracing the power of diversity. And because of that, it has unequivocally earned the Self-Rescuing Princess Society seal of approval. I highly recommend Damsel to the Rescue for teens and adults looking for an empowering and inspirational book about smart, brave, and kind young women.

Not only was I lucky enough to get a review copy, but I was also able to chat with author Kaia Sønderby about her story, her process, and her call for teenaged girls to buck expectations and do what they want.



SRPS: First of all, tell me a little about yourself. What's your background? What inspires you? What are some of your goals?

KS: I was born and raised in America, mostly in Rhode Island. I admit, I didn't have the easiest childhood: My father passed when I was nine, I was diagnosed with autism shortly after, I was bullied pretty severely in school. I'm still not sure how I made it through high school, and I couldn't afford much community college. But here I am, living in Sweden, happily married. Life is far from perfect, but all things considered, I feel like I landed on my feet.

I'm inspired by so many things, but I especially love speculative fiction. Ever since my father died, I've found solace in strange and magical worlds. Those worlds were where I hid when I was lonely or upset from being bullied. I want to pay that forward, to provide readers with the shelter and escape fiction provided for me. I want to diversify spec fic, to write a wide variety of works that people from all manner of backgrounds can see themselves in. And I want to be a voice advocating for disability in speculative fiction -- from more disabled characters to more disabled authors.

SRPS: I absolutely love Terrilyn Darkhorse. She's such a great mix of an introvert, reluctant leader, kickass fighter, and tender-hearted gardener. Where did she come from? What was the inspiration for her character?

KS: I'm not sure how well I can explain my process. My characters sort of... unfold as I write them, as I get to know them. Some of Terri's grouchiness is for humorous effect, obviously, and that's where I started from. She's got a chip on her shoulder, and she's not a very patient individual when it comes to people. But as I started to see her through Rune's eyes, her softer side came together. Her tenderness and patience for plants started to grow into understanding for her companions' troubles, her temper and frustration channeled into a will to fight, and her organization and control of her gardens became a talent for organizing and leading her friends. All the ingredients were already there.

I guess you could say Terri formed much like her beloved plants. At first there was only a seed, but it time in grew into something much bigger and more complex. I was a little afraid people might find her too grumpy, so I made sure to show her more vulnerable moments, as well. It's such a relief to know that people like her.

SRPS: Actually, if I'm being honest, I think all the characters in Damsel to the Rescue are great -- such a wide variety of personalities and backgrounds. What was the decision behind including so many types of characters in the story?

KS: Believe it or not, Damsel to the Rescue contains one of my smaller casts! I love writing a huge variety of characters, and so I have to be a little careful or my casts get completely out of control. There's so many types of people in the world and as a writer, it makes my job more interesting and fun for my cast to be diverse. I think it adds verisimilitude for the reader, as well.

Even though I sometimes have to wrestle myself over cast-building, it proved to be very useful for Damsel to the Rescue. One of the main themes is that people are not necessarily who they first seem to be. Insecurity, disappointment, loneliness, disillusionment, etc., these things can shape our impressions of people a lot. I wanted readers to be surprised by these characters, to see that beneath some of their cliche surface traits, they were much deeper and more complex people. Thus I was really able to make something out of my natural inclination towards variety.



I want to be a voice advocating for disability
in speculative fiction -- from more disabled characters
to more disabled authors.



SRPS: Terri and her mother and grandmother do not see eye to eye on much. I can't help but think that their relationship is, in a way, a kind of analogy for modern feminism -- with the third wave feminists continually butting heads with the old guard, so to speak, and bucking the outdated ideas in favor of more modern and inclusive path. Is there any of that in the story behind the story?

KS: I wish I could say there was. I thought of a lot of feminist elements, and the story deals a lot in things like girl-on-girl hate, how we're trained to see each other as competition, etc. I guess that one slipped by me.

It is, though, a story of generational divide, even if it's not specifically the feminist one. The world has changed so much, as have the paths the current generation can take through life. But some of the older generations have a real problem with that. They get so mad over current technology, current trends, the fact that younger people aren't following the same route through life that they did--even though that's just not possible anymore! We're called the "entitlement generation" simply because we'd like to be able to college without racking up massive debt, like they did.

Terri and her friends, the things they do, their desires and their actions, stem in part from the frustrations of a society that expects them to follow in the exact paths of their forebears, whether it makes sense to do so or not. They're reacting to a world that is trying to restrain them based on gender, age, social caste, etc. Fantasy as a genre is often too busy romanticizing the past to consider the present, but I wanted Damsel to really speak to what the current generation is feeling.

SRPS: What is the take-away message you hope your readers will get from Damsel to the Rescue?

KS: There are quite a lot of minor take-away messages in Damsel, but to me the most important one is the one I put in for teenage girls. That they don't have to bend to society's expectations. They don't have to hate each other or view each other as competition. That's it's all right to stray from the path that society dictates, to want different things from what society expects you to want. That as girls and women, we all win when we work together and make an effort to understand where each other is coming from.

Like I said before, I was bullied badly, and most of that was by girls. Now that I'm older, I realize that while yes, some of those people were just toxic, so much of what I went through from these awful things we teach girls. We need to stop seeing each other as the enemy, so I wanted to show a really positive friendship between girls that strengthens them so much more than infighting and hatred.



There are quite a lot of minor take-away messages, but
to me the most important one is the one I put in for teenage girls.
That they don't have to bend to society's expectations.



SRPS: I think I speak for all your readers when I ask about the timing for the second book. I need to know what happens with Terri and her group of friends! Can we expect it anytime soon?

KS: Oh boy... I hope this doesn't disappoint people too much. The second book, Damsel in Shining Armor, is actually about Terri's eldest daughter, Alyssum. Characters from the first novel will get appearances, and young Rune and Terri will return for a companion novel starring the character Zelle.

Damsel in Shining Armor is actually written, but it needs editing. Hopefully I can get that sorted out in time to release it later this year.

SRPS: Where can people purchase their own copy of Damsel to the Rescue?

KS: Right now, Damsel to the Rescue is available for Kindle on Amazon. I may put it up elsewhere in time, but as this was my first independently published book, I wanted to start with one website.

SRPS: What other projects are you working on? Anything fun or exciting?

KS: Part of the reason why I put my work on Damsel in Shining Armor on hold, as to work on my Xandri Corele scifi series. The first book -- Failure to Communicate -- is out and doing quite well. It features an autistic protagonist and her quest to help her crewmates negotiate with an alien species that may hold the power to change space combat for the worse, amidst sabotage, assassination attempts, and rampant cronyism.

This, too, is a story I believe strongly in. I believe it's so important to have a voice for those of us who are disabled, to show us as something other than issues or victims. And there's a strong feminist theme to it as well, with a wide gamut of female characters front and center.

SRPS: That sounds so great! I've already added it to my TBR pile. When you're not writing, where else can people find you online?

KS: I'm not as good about being social as I should be. It's not exactly my strong point. I am on Twitter, and I can also be found as neuroatypically-speaking.tumblr.com.

If you like the work I do here on SRPS, please support me!